Guide 6 / 16

Starting RP

This page explains how to start talking to a stranger and how to keep the conversation going.

Summary

  • One reason to talk, such as asking for directions, is enough to start a scene.
  • Your character does not know a stranger’s name until they hear it.
  • Write one or two lines at a time and wait for the other player to answer.
  • Asking questions is the easiest way to keep a conversation going.

1. Reasons to talk

SituationOpening
Car broke down/do White smoke rises from the hood.
Lost/me looks at the map on his phone, tilting his head.
Looking for workTo a shop owner: “Are you hiring by any chance?”
Need a light“Excuse me, got a lighter?”
Same jobAt a scrap pile: “Finding much here today?”

2. Example conversation

  • * Tony Russo digs through his wallet at the store counter.
  • Tony Russo says: Hey, is there anywhere cheap to eat around here?
  • Maria Lopez says: The taco truck across the street. It’s good.
  • * Maria Lopez points at the truck outside the window.
  • Tony Russo says: Thanks. I’m new in this neighborhood.
  • Maria Lopez says: I could tell. Looking for work?
  • Tony Russo says: Yeah, nothing yet. Know any place?
  • Maria Lopez says: Try the Civic Support Center. You can start collecting scrap right away.

3. Keeping the conversation going

  • Ask the other character questions such as “Where do you live?” or “What do you do?”.
  • React the way your character would. For example, your character does not tell secrets to a stranger.
  • Go along with turns you did not expect.
  • To swap numbers, use /sharenumber ID name.
  • If you need to check something OOC, write a single line with /b.